Championship Manager 01/02 UPDATE – Managers Guide

Welcome to the Championship Manager 01/02 UPDATE – Managers Guide Rookies,

I was once like you all, sat there wide eyed but unbelievably green, relishing the opportunity to manage a team, the transfer market, the media and the fans. But now I’m a success story for the hall of fame, I’ve taking cups as the underdog, won leagues under media scrutiny and dropped or replaced players when I’ve needed to or gave them an arm around the shoulder when they’ve needed it, all in the name of the next three points. Now your chance is here to choose whether to succeed or fail, which will it be?

Start Small End Big

Don’t be afraid to feel your way around things by taking over a small team, the temptation is there to fly right in and take over a top flight team, with top flight teams there is a serious amount of expectation and pressure for results. Early on if things don’t go your way you aren’t likely to be easily forgiven. You may find yourself waiting for a vacancy. Start at a low league or non-league club and you have the chance to mould it and make it your own, expectations aren’t as high and if things don’t quite go as well as expected the board are more forgiving. Remember being a manager that can work with no budget and small wages bills but gets results can go a long way.

Find the Right Staff

Whichever club you choose it is best to make sure your staff will follow you and have a similar attitude to you in terms of your football style, this isn’t the only factor in ensuring an atmosphere of harmony but it definitely helps. Make sure you have coaches and plenty of scouts. Search by attributes and pick up who you can. Don’t forget to find players that double up as coaching staff as they can be useful back up players as well as decent coaches. If your back room isn’t in order you could wind up having issues.

Know your Squad

It’s easy to head straight to the transfer market and start signing up players eager to get first team football, however the last thing a manager needs is more players, more wages to pay and to find out that he just needed to look past his nose to see potential in his available current squad. Head to the squad screen, include reserves and check out all the players in your squad. You might want to see if current reserve players or youth can cut it in your new regime. Think about your formation, players your have available in those positions and choose accordingly, play friendly and see how they perform. See where you think you need cover or replacements and head to the transfer market.

Wait How Do I Identify Holes?

Attributes are key to identifying which of your players you want to use, bench, loan or sell.


The attributes you need to keep an eye out for are the reflexes, handling and agility attributes. A score of 10 in each at least should serve you well enough at non-league level, however the higher the better of course!


Depending on how you want your back four to shape up, I’d suggest a balanced mix of strength, tackling, marking, acceleration, pace, jumping and heading. Again a mixture of 8,9 &10 or above would be suitable for non-league.


For defensive midfielders you’ll want a combination of the defensive techniques above combined with a high work rate, this player will be your engine in the middle of the park if you need him to be. For attacking midfielders consider a mixture of work rate, flair, creativity and passing, if you intend of not making this type of player defend then work rate isn’t necessary but it can leave you vulnerable if your team doesn’t work hard. Wingers would need high acceleration and pace but also a combination of all the attributes above (attacking midfielder) but definitely need dribbling and crossing to get by the defending full backs.

Attackers or Strikers

Finishing clearing is quite important but all a decent heading ability is useful. Technique compliments a decent finisher well. I’d recommend a balance of strength or pace.

The key point here is consistency if you have an overall hard working or pacey team try to keep it consistent so the team plays well together. Remember head to the market to fill the gaps.

Wheeler Dealer

Send your scouts out to find youth players, sign the 5 star recommended ones as you never know how they develop, never underestimate or judge the youth on their current stats, a few starts in the first team and regular training can mean even the roughest gem can turn out to be a diamond.

Use the loan market as well, high profile clubs could be sending out their star youngsters for first team experience, loan players can normally be picked up at no cost to the smaller club, you can have two players so why not?

Free transfers are great for a club try a combination of top end wages, short term contracts and high signing on fee’s to help you sign players who might be normally out of your wage range. Even if they come for half a season initially you might be able to persuade them to stay if things are going well…

Manager, Accountant

Make sure your finances are under control, sell players you aren’t going to use, definitely put higher than their auto value, some clubs might be willing to pay top dollar for a player you might not be able to use.

Parity on wages, isn’t important, why would you want to pay back up staff or youngsters the same as your first team? Remember high end wages on half your squad could see your bills spiral out of control. Sign the players you need but you don’t always need to hit their expectations… be prepared someone else might though.

When a player is at their peak, sell them you can command high fee’s for in form players, the worst thing that can happen is not capitalising on opportunity and see him walk on a free transfer or has a bout of horrendous form because you wouldn’t sell him to further his career. If a players head has turned he isn’t focussed bring in someone else to do his job.

There you have it rookies my tips and tricks on how to be a football manager!

Happy simulation.

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